Parker

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Parker is a defensive character who turns his oppenents' momentum against them. His meter is a parry that he can miss three times before being unable to parry. Parker cannot regain meter during a round without landing a successful parry.

Moveset[edit]

Normals[edit]

Input Move Description Frame Data Notes
Dpad none.png
Buttons a.png
4 2 5
Dpad none.png
Buttons b.png
9 6 16
Dpad down.png
Buttons a.png
5 5 4
Dpad down.png
Buttons b.png
8 3 12
Dpad up.png
Buttons a.png
6 4 7
Dpad up.png
Buttons b.png
9 5 7

Throws[edit]

Input Move Description Frame Data Notes
Dpad right.png
Buttons b.png
Forward Throw Hits the opponent, then throws them forward.
2 19
Dpad left.png
Buttons b.png
Backward Throw Hits the opponent, then throws them backward.
2 14

Dash[edit]

Parker's dash is a dodge roll.

Input Move Description Frame Data Notes
Dpad right.png
Dpad none.png
Forward Dash Parker rolls forward.
- - 20
Invincible frames 3-14
Dpad left.png
Dpad none.png
Back Dash Parker rolls back
- - 17
Invincible frames 1-11

Specials[edit]

Input Move Description Frame Data Notes
Dpad down-right.png
Buttons a.png
Chop Parker swipes his arm.
12 8 10
Dpad down-right.png
Buttons b.png
Windmill Parker does two palm slaps.
15 15 18
Dpad down-left.png
Buttons a.png
Ground Orb Parker makes an orb.
9 18
Dpad down-left.png
Buttons b.png
Air Orb Parker makes an orb, then tosses it up.
9 20
Dpad down-left.png
Dpad none.png
Detonate Parker makes a lightning chain between orbs.
(14)

Rumble Meter[edit]

Input Name Description Frame Data Notes
Dpad none.png
Buttons ab.png
Parry
16 15

Stage[edit]

History[edit]

  • 0.3.8.0: Lightning frames now pause on superstop
  • 0.3.6.0: Lightning now resolves fairly
  • 0.3.4.0:
    • A+B: +6 frames to recovery
    • Orbs no longer move during superstop
  • 0.3.3.0: Parkers orb explosion SFX now pans properly
  • 0.3.1.0: Slapped orbs now move during hitstop.
  • 0.3.0.0: Made character playable for everyone
  • 0.2.4.0: Made unfinished character playable for alpha backers (Kickstarter TIER 7) unranked and offline modes.