June

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June is Pocket Rumble's most powerful zoner. With ghostly limbs that can reach across the screen and an array of projectiles, she can pester her opponents from a safe distance. She gains meter by collecting soul gems knocked out of her opponents, and can use it to create a clone of her last used special. She is the only character who can teleport across the stage.

Moveset[edit]

Normals[edit]

Input Move Description Frame Data Notes
Dpad none.png
Buttons a.png
4 4 3
Dpad none.png
Buttons b.png
June turns her hair into a giant saw.
7 8 16
Knockdown
Dpad down.png
Buttons a.png
June shoots her spear-hair out in a long range attack.
7 11 12
Low
Dpad down.png
Buttons b.png
June generates hair drills from the ground. Hits twice.
8 12 16
Low, Knockdown
Dpad up.png
Buttons a.png
June shoots her spear-hair out from the air.
9 10 7
Dpad up.png
Buttons b.png
June makes a spike-web from her hair and plunges on the opponent.
10 6 7

Throws[edit]

Input Move Description Frame Data Notes
Dpad right.png
Buttons b.png
Forward Throw Slams the opponent into the ground twice.
2 11
Knockdown
Dpad left.png
Buttons b.png
Backward Throw Slams the opponent into the ground before throwing backwards.
2 11

Dash[edit]

June's dash is a teleport. Her Hurtbox remains at the original location until the teleport is complete.

Input Move Description Frame Data Notes
Dpad right.png
Dpad none.png
Forward Dash June projects part of herself forward.
7 - 13
Dpad left.png
Dpad none.png
Back Dash June projects part of herself backward.
7 - 13

Specials[edit]

Input Move Description Frame Data Notes
Dpad down-right.png
Buttons a.png
Medusa June takes her head off and sends it as a projectile.
21 20
Dpad down-right.png
Buttons b.png
Jaw Drop June's head spins off before slamming down again.
20 13
Knockdown
Dpad down-left.png
Buttons a.png
Ankle Biter June's head rolls off and chomps from the floor below.
16 21
Knockdown.
Dpad down-left.png
Buttons b.png
Headcannon June turns into a cannon and shoots her head upward. Anti-Air.
7 32
Invincible, Knockdown.

Rumble Meter[edit]

Every time June lands an attack on an opponent, a soul gem pops out. After collecting five of these, June can clone her last used special.

Input Name Description Frame Data Notes
Dpad none.png
Buttons ab.png
Rewind A June clone copies the last used special.
5
Projectile Immune

Stage[edit]

History[edit]

  • 0.4.5.0:
    • DownBackA: increased pushUp
    • Fixed "two clones with one bar" bug
  • 0.4.4.0: NeutralAB: recovery +2
  • 0.4.2.0: DownBackA: 1 frame less startup, 3 frames less recovery, 7 frames more blockstun, less pushback
  • 0.4.0.0:
    • JumpA: +1 startup, -1 hitstun
    • JumpB: +1 startup, -2 hitstun
    • DownBackA: No more homing, more pushUp
  • 0.3.7.0:
    • LowA: +1 to startup
    • JumpA: +1 to startup
    • DownForwardA: +2 to recovery
    • DownBackA: -8 to blockstun, pushUp reduced
  • 0.3.6.0:
    • DownbackA added
    • Clone spawn locations die when they go off screen
    • Clones now pushback in the right direction
    • Buffering specials during teleport is now easier
  • 0.3.5.2:
    • A+B: can only be used with specials now
    • Meter souls come out on block
  • 0.3.5.0:
    • Super Added
    • Downforward+B: Special added
    • Downback+B (previously was downforward+B): Now has invuln frames
    • Teleport: +4 frames to recovery, ends when teleport preview touches corner
    • Down+B: Second drill now has less pushup
    • Stand+B: Less pushup
  • 0.3.4.0:
    • Takes longer for jA and lowA to reach maximum distance
    • StandB significantly changed
    • Teleport ends when reaching the edge of the camera
    • First drill of lowB pushes back slightly slower
  • 0.3.3.1: Cannon move slightly changed
  • 0.3.2.0: Parker parry no longer kills teleporting
  • 0.3.1.0: Added unfinished version as a playable character.[1]

References[edit]

  1. https://steamcommunity.com/games/389050/announcements/detail/597102078709165468